{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/640b22462153070012212336/6569ec01c27dae0012531ebb?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Episode 28 - State of Weapon Gameplay","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/640b22462153070012212336/1701692949195-44fa4ffe6b1ba8868867d79a8b532a28.jpeg?height=200","description":"<p>Tom Straatman (Community Manager) together with Adán Rodriguez (Game Designer - Weapons) and Ross Darvill (Design Director) review the current state of weapon gameplay in Season 6, and which changes are upcoming in the next game update.</p><p><br></p><p>00:20 - Intro</p><p>02:55 - State of weapons gameplay</p><p>18:14 - Recap of vehicle changes</p><p>39:56 - Upcoming 6.2 changes&nbsp;</p><p>48:15 - Wishlist for future changes</p><p>53:03 - Outro</p><p><br></p><p>Contact us at podcast@battlefield.com, or @Battlefield on<a href=\"https://twitter.com/Battlefield\" rel=\"noopener noreferrer\" target=\"_blank\"> Twitter</a> and<a href=\"https://www.instagram.com/battlefield/\" rel=\"noopener noreferrer\" target=\"_blank\"> Instagram</a> using #InsideBattlefield.</p>","author_name":"Battlefield"}