{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/640b22462153070012212336/651ad920d237a400116e4e45?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Episode 23 - Map Overview: Redacted","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/640b22462153070012212336/1696506703919-1863d7daa88351e9e64707ebe57b5a27.jpeg?height=200","description":"<p>Tom Straatman (Community Manager) is joined by Mikael Karnell (Lead Environment Artist), Gabriel Sanchez (Level Designer) and Joel Zakrisson (Environment Artist) to discuss the gameplay and creation of the Season 6: Dark Creations new map, Redacted.</p><p><br></p><p>00:20 - Intro</p><p>02:25 - Redacted overview</p><p>03:50 - Inspiration for Redacted</p><p>08:55 - Design and gameplay</p><p>25:47 - Art and research</p><p>44:10 - Cookie of the week</p><p>48:35 - Outro</p><p><br></p><p>Contact us at podcast@battlefield.com, or @Battlefield on<a href=\"https://twitter.com/Battlefield\" rel=\"noopener noreferrer\" target=\"_blank\"> Twitter</a> and<a href=\"https://www.instagram.com/battlefield/\" rel=\"noopener noreferrer\" target=\"_blank\"> Instagram</a> using #InsideBattlefield.</p>","author_name":"Battlefield"}