{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/640b22462153070012212336/64c79aba0287f5001142ab45?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Episode 18 - Hourglass 2.0","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/640b22462153070012212336/1690802838255-7f3d4d2c50adbe9d66b476d14b92eaf2.jpeg?height=200","description":"<p>Tom Straatman (Community Manager) is joined by Shashank Uchil (Lead Level Designer) to discuss the completion of reworking all Battlefield launch maps, alongside the arrival of the improved version of Hourglass 2.0 in the next game update.&nbsp;</p><p><br></p><p>00:18 - Intro&nbsp;</p><p>01:20 - Maps team retrospective</p><p>07:30 - Map rework recap</p><p>18:00 - Hourglass 2.0 overview</p><p>28:50 - Favorite map</p><p>35:00 - Final thoughts</p><p>36:49 - Cookie of the week</p><p><br></p><p>Contact us at <a href=\"mailto:podcast@battlefield.com\" rel=\"noopener noreferrer\" target=\"_blank\">podcast@battlefield.com</a>, or @Battlefield on <a href=\"https://twitter.com/Battlefield\" rel=\"noopener noreferrer\" target=\"_blank\">Twitter</a> and <a href=\"https://www.instagram.com/battlefield/\" rel=\"noopener noreferrer\" target=\"_blank\">Instagram</a> using #InsideBattlefield.</p><p><br></p><p><a href=\"http://www.battlefield.com/\" rel=\"noopener noreferrer\" target=\"_blank\">www.battlefield.com</a></p>","author_name":"Battlefield"}