{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/640b22462153070012212336/64903a37bf64170011da1c90?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Episode 14 - Game Updates and Releases","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/640b22462153070012212336/1687172628947-23f7cd8b43f0dbc197bd9c311bc79554.jpeg?height=200","description":"<p>Tom Straatman (Community Manager) is joined by Kevin Moore (Technical Director), Sean Merson (Producer) and Erik Pomerleau (Release Manager) for a behind the scenes overview where we discuss how our teams update our Battlefield games in a Live Service environment.</p><p><br></p><p>00:21 - Intro</p><p>03:40 - Game updating process overview</p><p>12:08 - Planning for game updates</p><p>17:35 - Testing game updates</p><p>20:23 - Updating without downtime</p><p>25:15 - Different types of updates</p><p>28:19 - Quality of life updates</p><p>32:21 - Bug fixing overview</p><p>34:53 - Live service tweaks</p><p>39:33 - Season 5 release overview</p><p>55:02 - Cookie of the week</p><p><br></p><p>Contact us at <a href=\"mailto:podcast@battlefield.com\" rel=\"noopener noreferrer\" target=\"_blank\">podcast@battlefield.com</a>, or @Battlefield on <a href=\"https://twitter.com/Battlefield\" rel=\"noopener noreferrer\" target=\"_blank\">Twitter</a> and <a href=\"https://www.instagram.com/battlefield/\" rel=\"noopener noreferrer\" target=\"_blank\">Instagram</a> using #InsideBattlefield.</p><p><br></p><p><a href=\"http://www.battlefield.com\" rel=\"noopener noreferrer\" target=\"_blank\">www.battlefield.com</a></p>","author_name":"Battlefield"}