{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/640b22462153070012212336/646743c07973b500106743dd?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Episode 12 - Vehicle Loadout Rework","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/640b22462153070012212336/1684748088319-b1d9cb656b9808e11b8d8ed5c01e291f.jpeg?height=200","description":"<p>Tom Straatman (Community Manager) is joined by Ali Kaporchali (Producer), Ross Darvill (Design Director) and Jim Fagerlund (Game Designer) to discuss how we’re reworking the loadouts for all vehicles in Season 5, alongside further vehicle Quality of Life changes.</p><p><br></p><p>00:24 - Intro, Ali</p><p>01:07 - Vehicle loadout rework overview</p><p>05:20 - Intro, Jim and Ross</p><p>06:00 - Vehicle loadout rework details</p><p>21:48 - Jet improvements</p><p>26:07 - Bolte and LATV4 vehicle changes</p><p>29:46 - Stationary Anti-Air</p><p>31:38 - Cookie of the week</p><p><br></p><p>Contact us at <a href=\"mailto:podcast@battlefield.com\" rel=\"noopener noreferrer\" target=\"_blank\">podcast@battlefield.com</a>, or @Battlefield on <a href=\"https://twitter.com/Battlefield\" rel=\"noopener noreferrer\" target=\"_blank\">Twitter</a> and <a href=\"https://www.instagram.com/battlefield/\" rel=\"noopener noreferrer\" target=\"_blank\">Instagram</a> using #InsideBattlefield.</p><p><br></p><p><a href=\"http://www.battlefield.com\" rel=\"noopener noreferrer\" target=\"_blank\">www.battlefield.com</a></p>","author_name":"Battlefield"}