{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/63eafb0efd06300011d00400/6602d8ac54612f001725bb79?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Why are RTS games like Stormgate so expensive to make?","description":"<p>In this episode, we go over cost considerations and development processes that new RTS games are subject to. As part of this, we especially focus on Stormgate's case.</p>","author_name":"Balint Marczin & Brandon Casteel"}