{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/63dac2c9a986f60011521758/64579f03fd498200112ad170?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"015: What Inspires Us To Draw","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/cover/1675281014128-9e5320529104ab77dcac9bff6473b6e9.jpeg?height=200","description":"<p><span class=\"ql-cursor\">﻿</span>This week the boys take a look into the recent news that has come from Xbox's exclusive release of Redfall and why it seemed to flop. And also they discuss what inspires them to draw.</p><p><br></p><p>Code and Colour Instagram: @code.and.colour.podcast</p><p>Tyler Drawing Instagram: @scribbled_by_tyler</p><p>Josh Drawing Instagram: @gameandartdevwithjosh</p><p><br></p><p>@codeandcolourpodcast</p>","author_name":"Tyler Heath"}