{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/63d7dfc0b813d60010682a29/6477644da0b2e30011ca89eb?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Behind Massive Screens | EP 7 | Narrative Design","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/63d7dfc0b813d60010682a29/1685544166419-0a1bdad1c8c69d59a92e35f98f558c93.jpeg?height=200","description":"<p>We sat down with Chella Ramanan, Narrative Designer at Massive Entertainment, to dig into the complicated subject of storytelling in video games – in everything from smaller indie projects to giant AAA games.</p><p>Subscribe or follow “Beyond Games” wherever you get your podcasts to stay up to date with the latest episodes.</p>","author_name":"Ubisoft"}