{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/63d7dfc0b813d60010682a29/64775278a95f1f00112eccf1?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Behind Massive Screens | EP 2 | Game Design","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/63d7dfc0b813d60010682a29/1685541447588-ec28846235cd0fbc9cc0018a8b9d46b4.jpeg?height=200","description":"<p>In our second episode of the Behind Massive Screens podcast, we sit down with Lead Game Designer Fredrik Thylander to discuss game design, how it works in practice and how you approach designing a new game from scratch. And how do you, with various tricks (and cheats), create fun, second-to-second gameplay?</p><p>Subscribe or follow “Beyond Games” wherever you get your podcasts to stay up to date with the latest episodes.</p>","author_name":"Ubisoft"}