{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/63b458521043e00011114396/6ab673ea079b46c8190c0205?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Paolo Pedercini, founder MolleIndustria (McDonald's Videogame, The New York Times Simulator, Future? No Thanks!)","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/63b458521043e00011114396/1790341977888-410f00bb-016f-4e89-8c17-c4c26766a8c4.jpeg?height=200","description":"<p>Paolo Pedercini is an Italian game designer, artist, educator, and activist whose work has spent more than two decades challenging assumptions about what video games are for, and what they are allowed to say. In 2003, he founded <strong>Molleindustria</strong> as a project dedicated to the &quot;reappropriation of video games and the radicalisation of popular culture.&quot;</p><p><br></p><p>Since then, he has created a remarkable body of short, provocative games about labour, capitalism, religion, technology, and political power, including <strong>McDonald’s Videogame</strong>, <strong>Oiligarchy</strong>, <strong>Every Day the Same Dream</strong>, <strong>Phone Story</strong>, and <strong>Democratic Socialism Simulator.</strong> His games have often been satirical, often controversial, and always interested in using play as a way of thinking through systems and ideology. Now he is working on his most ambitious project yet: <strong>Future? No Thanks!</strong>, an open-world comedy adventure about a grumpy old man completing his bucket list in a solarpunk future.</p><p><br></p><p><u>NOTES:</u></p><p><br></p><p><strong>Paolo Pedercini / Molleindustria</strong></p><p><a href=\"https://www.molleindustria.org/\" rel=\"noopener noreferrer\" target=\"_blank\">Molleindustria – official site (all Paolo&#39;s games)</a></p><p><a href=\"https://en.wikipedia.org/wiki/Paolo_Pedercini\" rel=\"noopener noreferrer\" target=\"_blank\">Paolo Pedercini – Wikipedia</a></p><p><a href=\"https://bsky.app/profile/molleindustria.org\" rel=\"noopener noreferrer\" target=\"_blank\">Paolo Pedercini – Bluesky (@molleindustria.org)</a></p><p><br></p><p><strong>Future? No Thanks! (out now)</strong></p><p><a href=\"https://store.steampowered.com/app/3861870/Future_No_Thanks/\" rel=\"noopener noreferrer\" target=\"_blank\">Future? No Thanks! – Steam</a></p><p><a href=\"https://www.molleindustria.org/future-no-thanks/\" rel=\"noopener noreferrer\" target=\"_blank\">Future? No Thanks! – official site</a></p><p><br></p><p><strong>Other Molleindustria games mentioned</strong></p><p><a href=\"https://www.molleindustria.org/mcvideogame/\" rel=\"noopener noreferrer\" target=\"_blank\">McDonald&#39;s Video Game – play free in browser</a></p><p><a href=\"https://www.molleindustria.org/oiligarchy/\" rel=\"noopener noreferrer\" target=\"_blank\">Oiligarchy – play free in browser</a></p><p><a href=\"https://www.molleindustria.org/everydaythesamedream/\" rel=\"noopener noreferrer\" target=\"_blank\">Every Day the Same Dream – play free in browser</a></p><p><a href=\"https://en.wikipedia.org/wiki/Phone_Story\" rel=\"noopener noreferrer\" target=\"_blank\">Phone Story – Wikipedia</a></p><p><a href=\"https://molleindustria.itch.io/democratic-socialism-simulator\" rel=\"noopener noreferrer\" target=\"_blank\">Democratic Socialism Simulator – itch.io</a></p><p><a href=\"https://www.molleindustria.org/faithfighter/\" rel=\"noopener noreferrer\" target=\"_blank\">Faith Fighter – play free in browser</a></p><p><br></p><p><strong>Sweatshop (as mentioned by Simon)</strong></p><p><a href=\"https://kbhgames.com/game/sweatshop\" rel=\"noopener noreferrer\" target=\"_blank\">Sweatshop – play in browser</a></p><p><br></p><p><strong>The New Yorker piece (as mentioned by Simon)</strong></p><p><a href=\"https://www.newyorker.com/science/elements/the-division-2-and-the-severing-of-politics-from-video-games\" rel=\"noopener noreferrer\" target=\"_blank\">The Division 2 and the Severing of Politics from Video Games – The New Yorker</a></p><p><br></p><p><strong>Paolo&#39;s Perfect Console</strong></p><p><a href=\"https://en.wikipedia.org/wiki/Cannon_Fodder_(video_game)\" rel=\"noopener noreferrer\" target=\"_blank\">Cannon Fodder (Sensible Software, 1993) – Wikipedia</a></p><p><a href=\"https://en.wikipedia.org/wiki/Sensible_Software\" rel=\"noopener noreferrer\" target=\"_blank\">Sensible Software – Wikipedia</a></p><p><a href=\"https://en.wikipedia.org/wiki/Shadow_of_the_Colossus\" rel=\"noopener noreferrer\" target=\"_blank\">Shadow of the Colossus (2005) – Wikipedia</a></p><p><a href=\"https://www.rockstargames.com/gta-v\" rel=\"noopener noreferrer\" target=\"_blank\">Grand Theft Auto V – Rockstar Games</a></p><p><a href=\"https://en.wikipedia.org/wiki/Grand_Theft_Auto:_San_Andreas\" rel=\"noopener noreferrer\" target=\"_blank\">Grand Theft Auto: San Andreas – Wikipedia</a></p><p><a href=\"https://store.steampowered.com/app/377860/Push_Me_Pull_You/\" rel=\"noopener noreferrer\" target=\"_blank\">Push Me Pull You – House House (Steam)</a></p><p><a href=\"https://househou.se/\" rel=\"noopener noreferrer\" target=\"_blank\">House House – developer of Untitled Goose Game and Big Walk</a></p><p><a href=\"https://radiatoryang.itch.io/radiator-forever\" rel=\"noopener noreferrer\" target=\"_blank\">Radiator Forever – Robert Yang (itch.io)</a></p><p><a href=\"https://www.blog.radiator.debacle.us/\" rel=\"noopener noreferrer\" target=\"_blank\">Robert Yang – game designer</a></p><p><br></p><p><strong>Other games and references mentioned</strong></p><p><a href=\"https://en.wikipedia.org/wiki/Theme_Park_(video_game)\" rel=\"noopener noreferrer\" target=\"_blank\">Theme Park – Bullfrog Productions (1994), Wikipedia</a></p><p><a href=\"https://en.wikipedia.org/wiki/Postal_2\" rel=\"noopener noreferrer\" target=\"_blank\">Postal 2 – Wikipedia</a></p><p><a href=\"https://en.wikipedia.org/wiki/Hot_Coffee_mod\" rel=\"noopener noreferrer\" target=\"_blank\">GTA San Andreas Hot Coffee mod – Wikipedia</a></p><p><a href=\"https://theyesmen.org/\" rel=\"noopener noreferrer\" target=\"_blank\">The Yes Men – activist/prankster duo</a></p><p><a href=\"https://en.wikipedia.org/wiki/Foxconn_suicides\" rel=\"noopener noreferrer\" target=\"_blank\">Foxconn suicides – Wikipedia</a></p><p><a href=\"https://itch.io/\" rel=\"noopener noreferrer\" target=\"_blank\">itch.io – indie games platform</a></p><p><a href=\"https://aftermath.site/\" rel=\"noopener noreferrer\" target=\"_blank\">Aftermath – independent games journalism</a></p><p><a href=\"https://www.myperfectconsole.com/\" rel=\"noopener noreferrer\" target=\"_blank\">Tom Bissell – My Perfect Console episode</a></p><p><a href=\"https://goose.game/\" rel=\"noopener noreferrer\" target=\"_blank\">Untitled Goose Game – House House</a></p><p><br></p><p><strong>Next week&#39;s guest</strong></p><p><a href=\"https://imirt.ie/\" rel=\"noopener noreferrer\" target=\"_blank\">Úna Míng Kavanagh – IMIRT emerging talent award 2026</a></p><p><a href=\"https://www.tiktok.com/@unamingkavanagh\" rel=\"noopener noreferrer\" target=\"_blank\">Úna Míng Kavanagh – TikTok (@unamingkavanagh)</a></p><p><br></p><p><strong>Support the show</strong></p><p><a href=\"https://www.myperfectconsole.com/\" rel=\"noopener noreferrer\" target=\"_blank\">My Perfect Console – episode archive</a></p><p><a href=\"https://www.patreon.com/myperfectconsole\" rel=\"noopener noreferrer\" target=\"_blank\">Support My Perfect Console on Patreon</a></p>","author_name":"Simon Parkin"}