{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/63b458521043e00011114396/6a04322fcaa0b0ea310f15de?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Stephen Totilo, journalist, editor.","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/63b458521043e00011114396/1778659721437-6bfbfba8-a1cb-4c62-9b0d-59531576bf90.jpeg?height=200","description":"<p>Stephen Totilo is an American journalist whose career has helped redefine how video games are reported&nbsp;and understood. After studying at <strong>Columbia’s Graduate School of Journalism</strong>, he became <strong>MTV News</strong>’ first dedicated video game reporter in 2005, bringing serious coverage of the medium to a mainstream audience. Four years later he joined <strong>Kotaku</strong>, where he rose to become editor-in-chief and spent nearly a decade pushing the site toward deeper reporting, broader cultural coverage, and a more ambitious vision of what games journalism could be.&nbsp;</p><p><br></p><p>My guest&nbsp;later&nbsp;joined <strong>Axios</strong>, building its games coverage through a widely read newsletter before striking out on his own. Now, as the founder and author of the popular Substack <strong>Game File</strong>, he continues to pursue the stories he believes matter most—combining deep industry reporting with a conviction that games, and the journalism around them, should be taken seriously.</p>","author_name":"Simon Parkin"}