{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/63b458521043e00011114396/68eed65cce402940bc3dc590?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Rami Ismail, gamemaker (Nuclear Throne, Ridiculous Fishing, Luftrausers, Australia Did It).","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/63b458521043e00011114396/1760482639240-ce7c4e63-578b-42f6-8f09-ffa53717a772.jpeg?height=200","description":"<p>Rami is a developer, speaker, and global ambassador for indie games. As the co-founder of&nbsp;<strong>Vlambeer,</strong>&nbsp;he helped create a string of critically acclaimed titles—including&nbsp;<strong>Super Crate Box</strong>,&nbsp;<strong>Ridiculous Fishing</strong>,&nbsp;<strong>Luftrausers</strong>, and&nbsp;<strong>Nuclear Throne</strong>—that helped define a new era of independent game development.&nbsp;</p><p><br></p><p>Beyond his work on games, he’s become one of the most visible and influential voices in the industry, advocating for accessibility, diversity, and support for developers around the world. Through his public speaking, writing, and tools like&nbsp;<strong>presskit()</strong>&nbsp;and&nbsp;<strong>distribute()</strong>, he’s worked tirelessly to empower smaller studios to reach broader audiences.</p><p><br></p><p><u>Links:</u></p><p><br></p><p><a href=\"https://www.ramiismail.com/\" rel=\"noopener noreferrer\" target=\"_blank\">Rami Ismail Website</a></p><p><a href=\"https://www.youtube.com/watch?v=eHNfqtkQRm4&amp;t=96s\" rel=\"noopener noreferrer\" target=\"_blank\">Australia Did It trailer</a></p><p><a href=\"https://www.newyorker.com/tech/annals-of-technology/the-guilt-of-the-video-game-millionaires\" rel=\"noopener noreferrer\" target=\"_blank\">The Guilt of the Indie Game Millionaires, New Yorker.</a></p>","author_name":"Simon Parkin"}