{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/63b458521043e00011114396/684c1f8c0491d5f58582be8a?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Peter Whalen, game director (Hearthstone, Teamfight Tactics).","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/63b458521043e00011114396/1749811483075-02d98f80-82eb-4473-89a5-4bd1fd0bff5f.jpeg?height=200","description":"<p>Peter Whalen is a game designer and creative lead known for his work at the intersection of strategy, storytelling, and competitive play. After graduating from&nbsp;<strong>Princeton</strong>&nbsp;with a degree in Mathematics, he earned his doctorate in algorithms at&nbsp;<strong>Georgia Tech</strong>.&nbsp;</p><p><br></p><p>He then began his career in video games, first at&nbsp;<strong>Blizzard</strong>, where he was a senior designer on&nbsp;<strong>Hearthstone</strong>. He then moved to&nbsp;<strong>Riot Games</strong>, where he now serves as the Game Director for&nbsp;<strong>Teamfight Tactics</strong>, Riot’s ambitious chess-like game set in the world of&nbsp;<strong>League of Legends</strong>.&nbsp;</p><p><br></p><p>With a deep background in systems design and a love for games that reward smart, skilful play, he’s helped shape some of the most beloved and finely tuned experiences in digital card gaming and beyond.</p>","author_name":"Simon Parkin"}