{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/63b458521043e00011114396/683c391d708e9fc9b4db2d90?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Robbie Singh, streamer, studio founder (Omeda).","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/63b458521043e00011114396/1748777093590-f1e31f93-4643-4a40-8797-f6387eab45b5.jpeg?height=200","description":"<p>Robbie is a studio head with one of the most unusual origin stories in the games industry. A former content creator and streamer, he fell in love with <strong>Paragon</strong>, the ambitious MOBA from <strong>Epic Games</strong>—so much so that when Epic closed the game in 2018, he refused to let it die. </p><p><br></p><p>With no prior game development experience and no plans to enter the industry, he founded <strong>Omeda Studios</strong> and set out to rebuild and evolve the game alongside its passionate community. The result was <strong>Predecessor</strong>, a fresh take on the MOBA genre. In just a few years, the game has developed a vibrant fanbase, while the studio has transformed from a grassroots effort into a serious player in the industry, proving that a community-driven approach can take on even the giants.</p>","author_name":"Simon Parkin"}