{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/63b458521043e00011114396/674d848a4cf32e7b9408f8df?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Billy Basso, game-maker, Animal Well.","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/63b458521043e00011114396/1733164422073-0b41957f-4278-4bdf-84a1-5c03ea4d8714.jpeg?height=200","description":"<p>Billy Basso is an American creator of video games. Born in Chicago, he studied film, then earned his masters in Computer Science at <strong>DePaul University</strong>.&nbsp;After a stint working as a video editor, he moved into game development, first making educational games for schools in Chicago, and later at <strong>NetherRealm Studios</strong>, where he worked on smartphone versions of <strong>Mortal Kombat&nbsp;</strong>and <strong>Injustice</strong>. </p><p><br></p><p>In May this year, my guest published<strong> Animal Well</strong>, a game which he started to work on in his spare time in 2017. For the game, my guest created a bespoke engine, designed all of the art and animations, and composed the music. In it, players explore a dense and magical labyrinth at the bottom of a water well. Released to widespread acclaim, <strong>Edge</strong>&nbsp;magazine described it as “a beautifully constructed, wonderfully characterful adventure… that marks the blossoming of a major talent.”</p>","author_name":"Simon Parkin"}