{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/63b458521043e00011114396/665f9dcee177f100125926c2?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Eric Barone, creator of Stardew Valley.","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/63b458521043e00011114396/1717542214580-26e2fc47c734a9ed0f26ad8d29d4350b.jpeg?height=200","description":"<p>My guest today is the American game designer and musician Eric Barone. Born in Los Angeles, he spent his childhood in the suburbs of Seattle. In 2011 he graduated from the <strong>University of Washington Tacoma</strong> with a degree in computer science, but was unable to find employment. He started developing a video game to hone his programming skills. Supported by his girlfriend, and an evening job he took as an usher at the <strong>Paramount Theatre</strong>, for four years my guest worked on his game, a farming simulator. </p><p><br></p><p>In 2016 he released <strong>Stardew Valley</strong>, which became an overnight success. To date, it has sold well over thirty million copies, while continuing to evolve via regular updates. In 2021 my guest announced a follow-up,<strong> Haunted Chocolatier</strong>, which casts players as the owner of a chocolate shop. </p><p><br></p><p>He once described video games as “a powerful form of art, a peaceful escape from the chaos of modern life, and a way to have experiences that are impossible otherwise... Through these means, games have a powerful and growing influence on culture.” </p>","author_name":"Simon Parkin"}