{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/638f964cfde7e3001115a75b/660064d9b5218f00177612e7?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Channel 44: A Conversation with MinMax Games","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/638f964cfde7e3001115a75b/1711301769297-2caf634cec2780eee92b340278df4b75.jpeg?height=200","description":"<p>Fred and Dan talk to Andrew Hume and Richard Clifford of MinMax Games, creators of Space Pirates and Zombies. The duo talk about building an indie game studio, the power of procedurally generated content, and the influence of The Ur-Quan Masters.</p><p><br></p><p>0:00 - Theme music</p><p>0:14 - Introductions</p><p>3:03 - Influence on Space Pirates and Zombies</p><p>10:14 - Discovering a game's focus</p><p>17:17 - Building an indie game studio</p><p>24:05 - Finding an audience</p><p>33:37 - Space combat</p><p>40:17 - Procedurally generated content</p><p>48:04 - Retro gaming</p><p>51:05 - The feeling of UQM</p><p><br></p><p>Follow us on Twitter - https://twitter.com/theurquanmaster</p><p>Discuss with us on Discord -&nbsp;https://discord.gg/rasVCDmYKp</p><p>Please support us on Patreon -&nbsp;https://www.patreon.com/pistolshrimp</p><p>Learn more about Pistol Shrimp - https://pistolshrimpgames.com/</p>","author_name":"Pistol Shrimp"}