{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/6304e8ccd7d67b0013bdc023/65042db905106400128ab301?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Episode 36: Megan Carnes","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/6304e8ccd7d67b0013bdc023/1694772466415-907fea28c97a2c6e38d31ead3a138ba7.jpeg?height=200","description":"<p>I talked to composer Megan Carnes about her career, working on games soundtrack, designing interactive music systems and her role as composer for Akupara Games. We talked about the games Megan created music and music systems for such as _starwaever_, Which is Witch, inter-view as well as the upcoming Divinuet and A Crooked Heart.</p><p><br></p><p>You can find more out about Megan on the following links&nbsp;<a href=\"https://twitter.com/magmacranes\" rel=\"noopener noreferrer\" target=\"_blank\">⁠Twitter⁠</a>&nbsp;/&nbsp;<a href=\"https://megancarnes.bandcamp.com/\" rel=\"noopener noreferrer\" target=\"_blank\">Bandcamp</a>&nbsp;/&nbsp;<a href=\"https://www.megancarnesmusic.com/\" rel=\"noopener noreferrer\" target=\"_blank\">⁠Website</a>&nbsp;/&nbsp;<a href=\"https://megancarnes.itch.io/\" rel=\"noopener noreferrer\" target=\"_blank\">⁠itch.io</a></p><p><br></p><p>For more information on the Podcast and our social media channels, you can check out our website here (<a href=\"https://beatsandbleeps.com/\" rel=\"noopener noreferrer\" target=\"_blank\">⁠https://beatsandbleeps.com/⁠</a>)</p><p><strong><span class=\"ql-cursor\">﻿</span></strong></p><p>Intro theme by Konstantin Knerik -&nbsp;<a href=\"https://konstantinknerik.com/\" rel=\"noopener noreferrer\" target=\"_blank\">⁠https://konstantinknerik.com/</a></p>","author_name":"Beats and Bleeps"}