{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/62c87e406cad700013e69b72/62c87e45a7dbe30011946962?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Iron Man Armor: Determining the Scope","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/62c87e406cad700013e69b72/1692055695770-3fa63a059852771eaff6f57bf77b7a5e.jpeg?height=200","description":"<p>\tWelcome to The Manufictioners Club, a podcast that explores the business behind some of your favorite fictional technology. You’ve seen it all on screen, but how exactly would something like that get made? This season, we’re focusing on the Iron Man armor. Each episode, the crew breaks down a different element of the product development process and gets way off into the weeds with all sorts of delightful tangents.</p><p><br></p><p>\tEvery project has to deal with its boundaries. When your project’s development happens in a dark cave, inches from death, with a crazed warmonger looking over your shoulder, the finer points of project scope management become abundantly clear. Today, we talk more about Tony’s predicament and how the differences between his first comic and film appearances impact the scope of his project. How does location impact development? Are the differences in Tony’s character important? All this and more are outlined now!</p><p><br></p><p>\tIf you want to check us out across the web, buy some sweet merch, or become a card-carrying Club member, follow <a href=\"https://linktr.ee/themanufictionersclub\" rel=\"noopener noreferrer\" target=\"_blank\" style=\"background-color: transparent; color: rgb(17, 85, 204);\">this link!</a> Thanks, and enjoy the show.</p>","author_name":"Sean Mahar"}