{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/62a933cf78e48500154fca50/6acd397a3dc1c1be4a9e8fba?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"I Tried DLSS5, Watched DLSS5 Demos, And Came Back Hating...","description":"<p>Not going to spoil the rant, but I talk about 3 points as some forethought on steering the future fundamental acceptance of DLSS5 and generative AI in gaming. This was obviously recorded before I saw bloomberg&#39;s breaking news that Epic Games is making a Marvel AND Star Wars character shooter where all developers have been instructed to stop manually making any further code for the game and must be vibe coded, oh my bad, &quot;generated with full AI workflows&quot;. I keep wondering how these people pay so much money to use these IPs just to throw it all in the garbage. Trying to comprehend it just gave me a stroke. Please preserve my neanderthal brain for science to study.</p>","author_name":"Dan DaSilva"}