{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/62a933cf78e48500154fca50/693f6dd2f3a6f9e20aea7452?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Switch 2 Half a Year Later...","description":"<p>Here are some thoughts and sentiments after half a year with my switch 2. While I have at least enjoyed my time playing both new and old games, part of me wonders if we are seeing a bit of Nintendo slip-up in these 1st party titles developed through COVID.  Whether it's dividings teams too thinly or following modern AAA garbage practices, I feel like Nintendo turned a new page on monetization.  Before we received more out of the DLSS capable, VRR capable, handheld system.  </p>","author_name":"Dan DaSilva"}