{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/629f3f97bbbd8500123d7c59/6a55081f3e018503d62f25a1?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Ep 97. Platform or Publisher, \"You Can't Do Both\"","description":"<p>Former PlayStation leader Shawn Layden spent 32 years inside Sony, from writing founder Akio Morita's speeches at 29 to running Worldwide Studios. He explains why Xbox must choose between being a platform and being the biggest publisher in the world, and why data-driven greenlighting is producing games nobody remembers when we should be focused on building phenomenal characters, stories, and worlds.</p><p><br></p><p>Shawn joined Sony in Tokyo in 1987 and spent 25 years with PlayStation, from the original console through the end of PS4. He served five years on Morita's personal staff, ran the London studio era that produced The Getaway, and was there for the acquisitions that brought Insomniac Games, Naughty Dog and others into Worldwide Studios. Today he advises startups and works with the nonprofit Girls Make Games.</p><p><br></p><p>The conversation opens with the tension pulling Xbox apart: you can make the pie bigger for everyone, or you can take the biggest slice, and the two imperatives point in opposite directions. From there it moves into why triple-digit-million budgets have crushed risk tolerance, why finance's demand for comparables makes a rhythm action game with unicorns unfundable, and what Shawn learned watching Morita launch products no market research would ever have predicted.</p><p><br></p><p>He tells the story of getting laughed out of every major Hollywood studio with The Getaway (\"What do you want to make? Pong the movie?\"), then walking back into the same rooms 16 years later to found PlayStation Productions. He breaks down why Pokémon out-earns Mickey Mouse and Marvel, how the Insomniac acquisition came out of a dinner with Ted Price, and the question his first development mentor asked that ripped producers' hearts out: where's the fun part?</p><p><br></p><p>He closes with three predictions: a return to tight narrative games people actually finish, a standardised game format that finally breaks the 250 million console ceiling, and the end of the 6-to-8-year development cycle.</p><p><br></p><p>TIMESTAMPS:</p><p>0:00 — Introduction</p><p>1:39 — Xbox's Choice: Platform or the Biggest Publisher in the World</p><p>7:55 — Triple-Digit Budgets and the Death of Risk Tolerance</p><p>14:35 — Writing Speeches for Akio Morita at 29</p><p>19:35 — Three Concentric Circles: Games, Film and TV, Music</p><p>25:02 — GTA 6's Blast Radius and Gaming's Inverse Social Impact</p><p>28:28 — \"Every 60 Years the Forest Has to Burn Down\"</p><p>36:12 — Laughed Out of Hollywood with The Getaway</p><p>43:28 — Disney's Flywheel and Why Pokémon Out-Earns Mickey Mouse</p><p>49:34 — Scarcity, Storefronts, and the Carousel Choke Point</p><p>52:37 — The Insomniac Acquisition: \"Let's Just Put a Ring on It\"</p><p>55:25 — Prince of Persia, Kutaragi, and the Birth of PlayStation</p><p>1:00:05 — \"Where's the Fun Part?\"</p><p>1:02:26 — Three Predictions for Where Gaming Goes Next</p><p>1:06:31 — Wrap-Up</p><p><br></p><p><strong>Follow Shawn Layden:</strong></p><p>LinkedIn:&nbsp;<a href=\"https://www.linkedin.com/in/shawn-layden/\" rel=\"noopener noreferrer\" target=\"_blank\">https://www.linkedin.com/in/shawn-layden/</a></p><p>Girls Make Games:&nbsp;<a href=\"https://www.girlsmakegames.com/\" rel=\"noopener noreferrer\" target=\"_blank\">https://www.girlsmakegames.com/</a></p><p><br></p><p>Purpose Made is hosted by Pete Bell — gaming industry consultant and interviewer of the people who shaped the games, films, and culture you love.</p><p>Website:&nbsp;<a href=\"https://purposemade.uk/\" rel=\"noopener noreferrer\" target=\"_blank\">https://purposemade.uk</a></p><p><br></p><p><strong>Follow Pete Bell:</strong></p><p>LinkedIn: linkedin.com/in/peter-george-bell</p><p>Instagram: @thepeterbell</p><p><br></p><p>This podcast was produced by <a href=\"www.purposemade.uk\" rel=\"noopener noreferrer\" target=\"_blank\">Purpose Made</a>. </p>","author_name":"Purpose Made"}