{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/628dc0a069be4d0014faa471/62a000879252bc0012d27d3e?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Ep. 03 Sigma leather and speed platformers ","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/cover/1653456869551-0f1bd2c29361a0852fab79ed2b4d2b71.jpeg?height=200","description":"<p>Stu looks at an assassins creed like detective game and Nick talks for way too long about how games get speed in platformers wrong. \\</p><p><br></p><p>Stu's game: Leather Apron Gaiden by DevFluid : https://devfluid.itch.io/leather-jacket-gaiden-iv</p><p>Nicks game: Glow by AObit : https://aobit.itch.io/glow-the-game</p>","author_name":"Stuart Holmes and Nick Paton"}