{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/622a6877e8fb640012cb4562/637e4a15571c7c00119ff137?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"From Compositing to Virtual Production in Real-time 3D with Azra Alkan","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/undefined/1646945774662-0c0631868484e2c2e48f4546cee8ad12.jpeg?height=200","description":"<p>Find Azra: https://www.azralkan.com/</p><p>Learn Real-time 3D: https://www.cgspectrum.com/career-pathways/virtual-production</p><p><br></p><p>Maxine speaks with Azra Alkan, Compositing Supervisor and Real-Time Look Development Artist, about how to determine your worth as an artist in film and games. Hear about Azra’s career journey, from moving to the United States from Turkey to study computer programming, getting into compositing supervision and then real-time 3D virtual production. Azra breaks down why authentic networking is so valuable and how important it has been in her profession, including landing the highly competitive Epic Games Unreal Engine Fellowship in 2019. Plus, practical tips like how to research to create opportunities for yourself!</p><p><br></p><p>Azra Alkan is an Unreal Engine Artist, Visual Effects Compositor, and Filmmaker. She has been predominantly using traditional tools such as Nuke, Maya, and Houdini to work in the film industry for over 10 years. After being selected for Epic Games’ Unreal Engine Fellowship in 2019, Azra has been trying to unlock new ways that bring power to the traditional VFX pipeline with the addition of real-time tools. </p><p><br></p><p>🔗 Episode notes: https://www.cgspectrum.com/podcast/real-time-3d-look-dev-artist-azra-alkan</p><p><br></p><p>00:00 Intro</p><p>01:14 Azra’s background, growing up in Turkey</p><p>04:58 Studying computer programming </p><p>07:48 Getting a sign, moving to the States, and starting film studies</p><p>11:54 The value of going to school vs. self-guided learning</p><p>14:32 If it’s not the right job for you, there is something else</p><p>19:55 How to overcome the challenge of not working in a studio </p><p>22:30 How to network authentically</p><p>26:35 Moving from compositing supervisor to virtual production in real-time 3D </p><p>31:32 Epic Games Unreal fellowship</p><p>36:18 Advancing by combining skills and talents </p><p>42:29 Knowing your boundaries</p><p>47:30 Prioritizing your health and keeping perspective</p><p>52:08 Making a liveable wage</p><p>55:55 How to give helpful critique and feedback </p><p>59:44 Listener questions: staying current with software, creative applications for software</p><p>1:07:10 Where to find Azra</p><p><br></p><p>Connect on:</p><p>📍 https://www.instagram.com/cgspectrum</p><p>📍 https://www.linkedin.com/cgspectrum</p><p>📍 http://www.facebook.com/CGSpectrum.Film.and.Game.School</p><p>📍 https://www.twitter.com/cgspectrum</p><p><br></p><p>Azra:</p><p>📍 https://www.azralkan.com/</p><p>📍 https://www.linkedin.com/in/azralkan/</p><p>📍 https://www.imdb.com/name/nm6784875/</p>","author_name":"CG Spectrum"}