{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/622365def51ea90015c7a387/63f9e923188c3600110ac917?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Location, Location, Location","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/622365def51ea90015c7a387/show-cover.jpg?height=200","description":"<p>Today, I want to talk about the most durable, long-serving, and under-rated game structure in roleplaying games. Most GMs use some form of it in most sessions - anytime they come to a location in their world where the Player Characters need to explore.&nbsp;I want to talk about the humble Dungeoncrawl which has become tarnished over the years by people who totally fail to understand that the “crawl” is a fundamental and sturdy structure for any moment when the characters enter a location they want to explore. I prefer to call them Locationcrawls and, honestly, this is the second big tool in the Gamemaster’s methodological toolkit.</p><p><br></p><p>Big thanks to The Alexandrian for his blog post quoted in the episode (without permission): <a href=\"https://thealexandrian.net/wordpress/15140/roleplaying-games/game-structures-part-3-dungeoncrawl\" rel=\"noopener noreferrer\" target=\"_blank\">The Alexandrian » Game Structures – Part 3: Dungeoncrawl</a></p><p>OR</p><p>https://thealexandrian.net/wordpress/15140/roleplaying-games/game-structures-part-3-dungeoncrawl</p><p><br></p><p>Thanks also to Barry and Jason for the call-ins!</p><p><br></p><p><br></p><p><strong>Roleplay Rescue Details:</strong></p><p><br></p><p><strong>Voice Message:</strong></p><p><a href=\"https://www.speakpipe.com/roleplayrescue\" rel=\"noopener noreferrer\" target=\"_blank\"><strong>speakpipe.com/roleplayrescue</strong></a></p><p><br></p><p>Patreon:</p><p><a href=\"https://www.patreon.com/rpgrescue\" rel=\"noopener noreferrer\" target=\"_blank\">patreon.com/rpgrescue&nbsp;</a></p><p><br></p><p>Email:</p><p><a href=\"http://mailto:hello@rpgrescue.com/\" rel=\"noopener noreferrer\" target=\"_blank\">hello@rpgrescue.com</a></p><p><br></p><p>Blog:</p><p><a href=\"https://roleplayrescue.com/\" rel=\"noopener noreferrer\" target=\"_blank\">roleplayrescue.com&nbsp;</a></p><p><br></p><p>Mastodon:</p><p>@<a href=\"mailto:UbiquitousRat@ttrpg-hangout.social\" rel=\"noopener noreferrer\" target=\"_blank\">UbiquitousRat@ttrpg-hangout.social</a></p><p><br></p><p>Roleplay Rescue Theme by Jon Cohen from Tale of the Manticore:</p><p><a href=\"https://taleofthemanticore.podbean.com/\" rel=\"noopener noreferrer\" target=\"_blank\">https://taleofthemanticore.podbean.com/</a></p>","author_name":"Che Webster"}