{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/622365def51ea90015c7a387/623f0f0e9125f000132972f2?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Emergent Play","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/622365def51ea90015c7a387/show-cover.jpg?height=200","description":"<p>“First and foremost, then, all play is a voluntary activity. Play to order is no longer play: it could at best be but a forcible imitation of it. By the quality alone, play marks itself off from the course of the natural process. It is something added thereto and spread out over it like a flowering, an ornament, a garment.” </p><p><br></p><p>These words from Johan Huizinga’s “<a href=\"https://en.wikipedia.org/wiki/Homo_Ludens\" referrerpolicy=\"origin\" rel=\"noopener noreferrer\" target=\"_blank\">Homo Ludens</a>” raise a question: if play to order is no longer play, but at best a forcible imitation of it, at what point does the expectation and planning for a roleplaying game cause that roleplaying game to stop being playful?</p><p><br></p><p><strong>Links:</strong></p><p>The Alexandrian » Game Structures – Part 5: Mysteries: <a href=\"https://thealexandrian.net/wordpress/15151/roleplaying-games/game-structures-part-5-mysteries\" referrerpolicy=\"origin\" rel=\"noopener noreferrer\" target=\"_blank\">thealexandrian.net/wordpress/15151/roleplaying-games/game-structures-part-5-mysteries</a></p><p>Gaming From The First Age \"Emergent Campaigns\": <a href=\"https://anchor.fm/first-age/episodes/Emergent-Campaigns-e1fvt89\" referrerpolicy=\"origin\" rel=\"noopener noreferrer\" target=\"_blank\">anchor.fm/first-age/episodes/Emergent-Campaigns-e1fvt89</a></p><p><br></p><p>Thanks to Evil Jeff and Jason C for the call-ins!</p><p><br></p><p><strong>Roleplay Rescue Details:</strong></p><p><strong>Voice Message:&nbsp;</strong><a href=\"https://www.speakpipe.com/roleplayrescue\" referrerpolicy=\"origin\" rel=\"noopener noreferrer\" target=\"_blank\"><strong>speakpipe.com/roleplayrescue</strong></a></p><p>Patreon:&nbsp;<a href=\"https://www.patreon.com/rpgrescue\" referrerpolicy=\"origin\" rel=\"noopener noreferrer\" target=\"_blank\">patreon.com/rpgrescue&nbsp;</a></p><p><br></p><p>Email:&nbsp;<a href=\"http://mailto:hello@rpgrescue.com/\" referrerpolicy=\"origin\" rel=\"noopener noreferrer\" target=\"_blank\">hello@rpgrescue.com</a></p><p>Blog:&nbsp;<a href=\"https://roleplayrescue.com/\" referrerpolicy=\"origin\" rel=\"noopener noreferrer\" target=\"_blank\">roleplayrescue.com&nbsp;</a></p><p>MeWe Group:&nbsp;<a href=\"https://mewe.com/join/roleplayrescue\" referrerpolicy=\"origin\" rel=\"noopener noreferrer\" target=\"_blank\">mewe.com/join/roleplayrescue</a>&nbsp;(or search \"Roleplay Rescue\")</p><p>Twitter: @ubiquitousrat</p><p><br></p><p>Roleplay Rescue Theme by Jon Cohen from Tale of the Manticore:&nbsp;<a href=\"https://taleofthemanticore.podbean.com/\" referrerpolicy=\"origin\" rel=\"noopener noreferrer\" target=\"_blank\">Tale of The Manticore, a Dark Fantasy Dungeons &amp; Dragons Audiodrama (podbean.com)</a>&nbsp;or https://taleofthemanticore.podbean.com/</p>","author_name":"Che Webster"}