{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/622365def51ea90015c7a387/622365e4891c9700142f6a20?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"913 Eisen's Vow","description":"<p>In April 1975, a scant 13 months after the publication of Dungeons &amp; Dragons, Gary Gygax asked Sandy Eisen a question that elicited a response which I think many modern gamers would find surprising. Writing in Europa Issue 6-8, at the end of his second article on “How to set up your Dungeons &amp; Dragons campaign”, Gygax picks up on a comment from an earlier issue of the ‘zine in which Eisen had stated that D&amp;D was not really as open-ended as it seemed to be. Gygax wanted to know why Eisen felt this way and so he did the thing that good creatives do: he asked Eisen why. The reply Eisen gave ignited a debate which we, some 45 years on, have forgotten. This came to be known as Eisen's Vow.</p>\n<p><br></p>\n<p><strong>Roleplay Rescue Details:</strong></p>\n<p>Roleplay Rescue Theme Song and incidental music by TJ Drennon.</p>\n<p>Voice Message: <a href=\"https://anchor.fm/rpgrescue/message\" rel=\"ugc noopener noreferrer\" target=\"_blank\">anchor.fm/rpgrescue/message</a></p>\n<p>Email: hello@rpgrescue.com</p>\n<p>Patreon: <a href=\"https://www.patreon.com/rpgrescue\" rel=\"ugc noopener noreferrer\" target=\"_blank\">patreon.com/rpgrescue&nbsp;</a></p>\n<p>Blog: <a href=\"https://roleplayrescue.com/\" rel=\"ugc noopener noreferrer\" target=\"_blank\">roleplayrescue.com&nbsp;</a></p>\n<p>MeWe Group: <a href=\"https://mewe.com/join/roleplayrescue\" rel=\"ugc noopener noreferrer\" target=\"_blank\">mewe.com/join/roleplayrescue</a> (or search \"Roleplay Rescue\")</p>\n<p>Buy Che Webster a Coffee: <a href=\"https://ko-fi.com/cwebster\" rel=\"ugc noopener noreferrer\" target=\"_blank\">ko-fi.com/cwebster</a></p>","author_name":"Che Webster"}