{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/620a7d6ecaeba30012141ee1/62d9ad4477aecf0014de566e?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Episode 5 - Problems with remakes, the fall of survival horror and more","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/620a7d6ecaeba30012141ee1/1658437941852-fa8fa8a39cd56d7b615087b93b7c5262.jpeg?height=200","description":"<p>In this fifth episode, Bradley lists his issues with the recent wave of game remakes, Sean talks about his latest game jam game, \"The Interval\", followed by a discussion around the fall of survival horror. Bradley theorises a potential Naughty Dog Silent Hill game, and we outline some of the games we're most looking forward to. We close by discussing the shortcomings of boomer shooter marketing and the pressure to market on \"juice\".</p><p>You can play The Interval at: https://sean-noonan.itch.io/interval</p><p>The func_podcast is a game development podcast by game developers. The podcast covers game design and level design, as well as discussion around industry events of the day. Your hosts are Bradley Toliver and Sean Noonan.</p>","author_name":"Sean Noonan, Bradley Toliver"}