{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/608132191297e21f6aedb76d/60a4912e75de930019caf538?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Sean Austin","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/608132191297e21f6aedb76d/1621397552642-0d41f67a5141b7b6ad57a0125b34894c.jpeg?height=200","description":"<p>In this episode, I discussed with Sean Austin. Sean is the VP of Engineering of Super Evil Megacorp, a AAA mobile-first indie game studio based in San Mateo, California. </p><p><br></p><p>Sean was not destined to be in computer science at first. He originally wanted to pursue a career in physics, and willing to be a funny physics high-school teacher. But in our discussion, he explained what made him change his mind. Spoiler: it includes video games😉.</p><p><br></p><p>We also go through his role and responsibilities at Super Evil Megacorp. \"<em>Being the VP of Engineering is about creating the best home for engineering talent,</em>\" explained Sean. A role that is not tech-oriented, but people-oriented.</p><p><br></p><p>Super Evil Megacorp is using a custom game engine named E.V.I.L. engine.&nbsp;I was also curious to ask him questions about the origin and reasons for such a choice.&nbsp;</p><p><br></p><p>In short, we also talked about several others subjects like transition through COVID-19, managing remote teams, parenting and video games, etc.</p><p><br></p><p>But enough said, listen to the episode now!</p>","author_name":"Sonny Alves Dias"}