{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/5f745c07f28034705c291b7c/61dc73583a030a0012af8259?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Why does Demon's Souls' opening work so well?","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/5f745c07f28034705c291b7c/1601475985847-a09a7811a0010293b77b37ec1b37dc61.jpeg?height=200","description":"<p>John and Stace discussing the opening hour(ish) of Demon's Souls: How does it work? Why does it work? What does it establish? How does it teach you?</p><p><br></p><p>We recommend that you familiarise / refamiliarise with the opening of Demon's Souls before listening to this episode. </p><p><br></p><p>Let us know your take on the opening hour of Demon's Souls via <a href=\"https://twitter.com/IndieByDesign\" rel=\"noopener noreferrer\" target=\"_blank\">Twitter</a> and <a href=\"https://discord.gg/75UQtjx\" rel=\"noopener noreferrer\" target=\"_blank\">Discord</a>.</p><p><br></p><p>Gaming: The Podcast is released every Tuesday and is brought to you by Indie By Design, creators of books and podcasts that delve into the history, culture and design of video games.</p><p><br></p><p>A video version of this podcast is available on <a href=\"https://www.youtube.com/c/indiebydesign\" rel=\"noopener noreferrer\" target=\"_blank\">YouTube</a>.</p><p><br></p><p>Visit us at <a href=\"https://open.acast.com/shows/5f745c07f28034705c291b7c/episodes/609c5adf59338d07c1de463a/IndieByDesign.net\" rel=\"noopener noreferrer\" target=\"_blank\">IndieByDesign.net</a></p><p><br></p>","author_name":"Indie By Design"}