{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/5985c925950a13467cfb1e04/67ee8bfe7401961729ddcadd?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"The Learner's Apprentice: AI and the Amplification of Human Creativity","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/5985c925950a13467cfb1e04/1743686602469-90a1b95f-6641-4210-9b17-d16a4c02bfb3.jpeg?height=200","description":"<p><strong>Sylvia Martinez</strong> was an aerospace engineer before becoming an educational software producer and vice president of a video game company. She spent a decade as the President of Generation YES, the groundbreaking non-profit that provides educators with the tools necessary to place students in leadership roles in their schools and communities. In addition to leading workshops, Sylvia delights and challenges audiences as a keynote speaker at major conferences around the world. She brings her real-world experience in highly innovative work environments to learning organizations that wish to change STEM education to be more inclusive, effective, and engaging.</p><p><br></p><p>Sylvia is co-author of <a href=\"http://inventtolearn.com/\" rel=\"noopener noreferrer\" target=\"_blank\">Invent To Learn: Making, Tinkering, and Engineering in the Classroom</a>, often called the “bible” of the classroom maker movement. She runs the book publishing arm of CMK Futures, <a href=\"http://cmkpress.com/\" rel=\"noopener noreferrer\" target=\"_blank\">Constructing Modern Knowledge Press</a>, to continue to publish books about creative education by educators.</p><p><br></p><p><a href=\"https://apsce.net/profile/5507\" rel=\"noopener noreferrer\" target=\"_blank\"><strong>Ken Kahn</strong></a> has been interested in Al and education for 50 years. His 1977 paper \"Three interactions between Al and education\" In E. Elcock and D. Michie, editors, Machine Intelligence 8: Machine Representations of Knowledge may be among the first publications on the topic. He received his doctorate from the MIT Al Lab in 1979. He designed and implemented ToonTalk, a programming language for children that looks and feels like a video game. He has developed a large collection of Al programming resources for school students (https://ecraft2learn.github.io/ai/). He recently retired as a senior researcher from the University of Oxford.</p><p><br></p><p><strong>Links</strong></p><ol><li><a href=\"https://constructingmodernknowledge.com/about-the-cmk-hosts/\" rel=\"noopener noreferrer\" target=\"_blank\">https://constructingmodernknowledge.com/about-the-cmk-hosts/</a></li><li><a href=\"https://sylviamartinez.com/\" rel=\"noopener noreferrer\" target=\"_blank\">https://sylviamartinez.com</a></li><li><a href=\"https://www.linkedin.com/posts/garystager_ken-kahn-speaks-with-sylvia-martinez-about-activity-7303865110035341313-BcUl\" rel=\"noopener noreferrer\" target=\"_blank\">https://www.linkedin.com/posts/garystager_ken-kahn-speaks-with-sylvia-martinez-about-activity-7303865110035341313-BcUl</a></li><li><a href=\"https://uk.linkedin.com/in/ken-kahn-997a225\" rel=\"noopener noreferrer\" target=\"_blank\">https://uk.linkedin.com/in/ken-kahn-997a225</a></li></ol><p><br></p>","author_name":"Marc Lesser"}