{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/0374f776-c411-4314-95ca-bc5eb1b7b6e0/f4eb5607-8944-4c96-bcc4-5f511f160f30?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Episode 38: Pagolda Industries","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/61b7a3fe169562ea7ce952d6/61b7a43ec0242e00137054c1.jpg?height=200","description":"<p>If you get Senior Reporter Patrick Kelpek and Editor-in-Chief Austin Walker in a room, Souls talk is gonna happen. We might end up fighting over the merits of <b>Dark Souls 2</b> longer than one should, but that's the way it is.</p> <p>All this Souls talk was spurred by Managing Editor Danielle Riendeau discussing her time with <b>Nioh</b>, which prompted a much longer breakdown and analysis of the core DNA behind a Souls game, and whether we can come up with a collective definition for the genre. We also dip into The Question Bucket, and Austin reveals the three-part young adult novel series that he's been working on.</p>","author_name":"VICE"}