{"version":"1.0","type":"rich","provider_name":"Acast","provider_url":"https://acast.com","height":250,"width":700,"html":"<iframe src=\"https://embed.acast.com/$/0374f776-c411-4314-95ca-bc5eb1b7b6e0/5ec2f840-e3fb-4857-b6d1-e98f21d7f03f?\" frameBorder=\"0\" width=\"700\" height=\"250\"></iframe>","title":"Episode 140: Top 10 Toilets in Video Games","thumbnail_width":200,"thumbnail_height":200,"thumbnail_url":"https://open-images.acast.com/shows/61b7a3fe169562ea7ce952d6/61b7a43ec0242e0013705138.jpg?height=200","description":"<p>Waypoint published a piece this week about a professor who’s cataloged more than 2,000 soda machines in video games, which got Danielle, Rob, and Patrick thinking about the different ways games choose to represent the most innocuous parts of real-life. It’s always handy to have an excuse to get very nostalgic about flushing toilets in Duke Nukem 3D.</p>","author_name":"VICE"}